Heurika Maths · Flyer Preview v4
Heurika Maths · by Stalford Education Group · delivered by SuperGenius

The best start isn't a worksheet — it's play.

From first senses to first number ideas — in 48 playful sessions.

0–18 months · 36 activities · 2 × 48 sessions

SuperGenius numeracy mastery through hands-on experiential play — more than worksheets.

What is Heurika Maths?

Heurika = Heuristics + Eureka

Heuristics are the flexible, logic-based problem-solving strategies and mental shortcuts we use to tackle complex or unfamiliar word problems — never blind guessing. And when the problem is solved? The joy comes out as a shout: Eureka!

  • More than worksheets. Children build their own understanding through hands-on, experiential play — never rote drill.
  • Academically rigorous. A structured Concrete → Pictorial → Abstract progression — plus heuristics, the flexible, logic-based problem-solving strategies — that builds real, primary-school-ready maths.
  • Just-right for every child. Individualised levelling — we nurture children ready to advance and support children who need more practice.
  • Expanding horizons, enhancing perceptions. The SuperGenius mission. Inspired by the Reggio Emilia approach, children learn, create and share joyfully — and celebrate every Eureka moment.

What your child will achieve

Non-Mobile Infant (0–9 months)

  • Discover that actions produce responses Cause-and-Effect Exploration
  • Sense 'one' and 'many' and counting to 2 Early Number Sense
  • Explore objects and self in space Spatial Relationships
  • Imitate actions and use trial and error Problem-Solving and Imitation
  • Notice differences between objects Basic Classification
  • Explore round and box-like forms Exploring Shapes

Mobile Infant (9–18 months)

  • Investigate how and why things respond Cause-and-Effect Exploration
  • Count to 3 and recognise small sets Early Number Sense
  • Understand 'in/out' and fit objects to spaces Spatial Relationships
  • Solve simple physical problems by imitation and trial Problem-Solving and Imitation
  • Sort by colour, size and texture Basic Classification
  • Identify and match basic shapes Exploring Shapes

How your child learns — the Heurika method

Every skill travels the same three steps, from touching to thinking.

For our youngest learners (0–2 years), almost everything happens at the Concrete step — rich sensory play with real objects.

  1. Concrete. your child explores with real objects — hands-on, sensory play
  2. Pictorial. your child sees the idea in pictures and drawings
  3. Abstract. your child understands numbers and symbols

Small steps. Big advancement.

The learning journey

Two stages, one journey — every skill built in small, achievable steps.

Non-Mobile Infant (0–9 months)

Phase 1 — Getting StartedSessions 1–12

First steps into the big ideas — small, playful, confidence-building.

  • Shake and Listen (Cause-and-Effect Exploration)
  • Press to Play (Cause-and-Effect Exploration)
  • One Block, Many Blocks (Early Number Sense)
  • Reach for the Toy (Spatial Relationships)
  • Soft and Hard (Basic Classification)

You'll know it's clicking when your child repeats an action on purpose to make the same thing happen again (e.g. shakes again to hear the rattle).

Your child is beginning to…
  • discover that actions produce responses
  • sense 'one' and 'many' and counting to 2
  • explore objects and self in space
  • notice differences between objects

Phase 2 — Building FluencySessions 13–24

Practising until each new skill feels natural.

  • Roly-Poly Balls (Exploring Shapes)
  • Drop and Watch (Cause-and-Effect Exploration)
  • Copycat Clap (Problem-Solving and Imitation)
  • Count to Two (Early Number Sense)
  • Follow the Ball (Spatial Relationships)

You'll know it's clicking when your child handles, matches or stacks round vs box-like objects.

Your child is becoming fluent at…
  • explore round and box-like forms
  • discover that actions produce responses
  • imitate actions and use trial and error
  • sense 'one' and 'many' and counting to 2
  • explore objects and self in space

Phase 3 — Stretching FurtherSessions 25–36

Taking every skill one joyful step further.

  • Colour Baskets (Basic Classification)
  • Boxes That Stack (Exploring Shapes)
  • Just Out of Reach (Problem-Solving and Imitation)
  • Number Rhyme Time (Early Number Sense)

You'll know it's clicking when your child notices and reacts to a difference in colour, size or texture.

Your child is stretching further at…
  • notice differences between objects
  • explore round and box-like forms
  • imitate actions and use trial and error
  • sense 'one' and 'many' and counting to 2

Phase 4 — Mastery & ReviewSessions 37–48

Consolidating, celebrating, and getting ready for what's next.

  • In and Out (Spatial Relationships)
  • Big and Small (Basic Classification)
  • Shape Match Play (Exploring Shapes)
  • Stack and Topple (Problem-Solving and Imitation)

You'll know it's clicking when your child reaches accurately for an object and moves items in and out of a container.

Your child has mastered…
  • explore objects and self in space
  • notice differences between objects
  • explore round and box-like forms
  • imitate actions and use trial and error

Mobile Infant (9–18 months)

Phase 1 — Getting StartedSessions 1–12

First steps into the big ideas — small, playful, confidence-building.

  • Drop From High and Low (Cause-and-Effect Exploration)
  • Rolling Races (Cause-and-Effect Exploration)
  • Count Three Toys (Early Number Sense)
  • Posting Game (Spatial Relationships)
  • Three-Colour Sort (Basic Classification)

You'll know it's clicking when your child changes how or where an action is done and notices the different response (drop height, surface).

Your child is beginning to…
  • investigate how and why things respond
  • count to 3 and recognise small sets
  • understand 'in/out' and fit objects to spaces
  • sort by colour, size and texture

Phase 2 — Building FluencySessions 13–24

Practising until each new skill feels natural.

  • Shape Hunt (Exploring Shapes)
  • Tap to Make Sound (Cause-and-Effect Exploration)
  • Build a Tower (Problem-Solving and Imitation)
  • Number Card Peek (Early Number Sense)
  • Tunnel Time (Spatial Relationships)

You'll know it's clicking when your child names or matches circle, triangle and square and uses a shape sorter.

Your child is becoming fluent at…
  • identify and match basic shapes
  • investigate how and why things respond
  • solve simple physical problems by imitation and trial
  • count to 3 and recognise small sets
  • understand 'in/out' and fit objects to spaces

Phase 3 — Stretching FurtherSessions 25–36

Taking every skill one joyful step further.

  • Big, Medium, Small (Basic Classification)
  • Roll or Stack? (Exploring Shapes)
  • Reach with a Tool (Problem-Solving and Imitation)
  • Counting Song (Early Number Sense)

You'll know it's clicking when your child sorts a small set into groups by colour, size or texture.

Your child is stretching further at…
  • sort by colour, size and texture
  • identify and match basic shapes
  • solve simple physical problems by imitation and trial
  • count to 3 and recognise small sets

Phase 4 — Mastery & ReviewSessions 37–48

Consolidating, celebrating, and getting ready for what's next.

  • Does It Fit? (Spatial Relationships)
  • Toys vs Food (Basic Classification)
  • Shape Sorter Fun (Exploring Shapes)
  • Push and Pull Play (Problem-Solving and Imitation)

You'll know it's clicking when your child chooses a container that fits and uses 'in' and 'out' meaningfully.

Your child has mastered…
  • understand 'in/out' and fit objects to spaces
  • sort by colour, size and texture
  • identify and match basic shapes
  • solve simple physical problems by imitation and trial

A year of learning — all activities

Every activity, organised by stage and phase.

Non-Mobile Infant (0–9 months)

Phase 1 — Getting Started

  • Shake and Listen (Cause-and-Effect Exploration)
  • Press to Play (Cause-and-Effect Exploration)
  • One Block, Many Blocks (Early Number Sense)
  • Reach for the Toy (Spatial Relationships)
  • Soft and Hard (Basic Classification)

Phase 2 — Building Fluency

  • Roly-Poly Balls (Exploring Shapes)
  • Drop and Watch (Cause-and-Effect Exploration)
  • Copycat Clap (Problem-Solving and Imitation)
  • Count to Two (Early Number Sense)
  • Follow the Ball (Spatial Relationships)

Phase 3 — Stretching Further

  • Colour Baskets (Basic Classification)
  • Boxes That Stack (Exploring Shapes)
  • Just Out of Reach (Problem-Solving and Imitation)
  • Number Rhyme Time (Early Number Sense)

Phase 4 — Mastery & Review

  • In and Out (Spatial Relationships)
  • Big and Small (Basic Classification)
  • Shape Match Play (Exploring Shapes)
  • Stack and Topple (Problem-Solving and Imitation)

Mobile Infant (9–18 months)

Phase 1 — Getting Started

  • Drop From High and Low (Cause-and-Effect Exploration)
  • Rolling Races (Cause-and-Effect Exploration)
  • Count Three Toys (Early Number Sense)
  • Posting Game (Spatial Relationships)
  • Three-Colour Sort (Basic Classification)

Phase 2 — Building Fluency

  • Shape Hunt (Exploring Shapes)
  • Tap to Make Sound (Cause-and-Effect Exploration)
  • Build a Tower (Problem-Solving and Imitation)
  • Number Card Peek (Early Number Sense)
  • Tunnel Time (Spatial Relationships)

Phase 3 — Stretching Further

  • Big, Medium, Small (Basic Classification)
  • Roll or Stack? (Exploring Shapes)
  • Reach with a Tool (Problem-Solving and Imitation)
  • Counting Song (Early Number Sense)

Phase 4 — Mastery & Review

  • Does It Fit? (Spatial Relationships)
  • Toys vs Food (Basic Classification)
  • Shape Sorter Fun (Exploring Shapes)
  • Push and Pull Play (Problem-Solving and Imitation)
“Proven teachers. Proven methods. Proven results.”— Stalford Education Group
“[PLACEHOLDER — parent quote about confidence and progress, e.g. “My daughter now counts everywhere we go — and asks to do maths!”]”
— Parent of an Infant-stage child, [location]

Book your FREE diagnostic assessment

Discover your child's current level — and the perfect place to start. It's a full trial session, with no obligation.

[Phone] · [WhatsApp] · [Centre address] · [website]

AI-drafted pedagogy: learning-outcome look-fors, support/extend notes, misconceptions and CPA tags were AI-generated from the curriculum framework. Please have your curriculum lead review before classroom use.

Heurika Maths · by Stalford Education Group · delivered by SuperGenius

Confidence that grows with every count.

From first counting to confident sorting, comparing and shape play — in 48 joyful sessions.

18–36 months · 80 activities · 48 sessions

SuperGenius numeracy mastery through hands-on experiential play — more than worksheets.

What is Heurika Maths?

Heurika = Heuristics + Eureka

Heuristics are the flexible, logic-based problem-solving strategies and mental shortcuts we use to tackle complex or unfamiliar word problems — never blind guessing. And when the problem is solved? The joy comes out as a shout: Eureka!

  • More than worksheets. Children build their own understanding through hands-on, experiential play — never rote drill.
  • Academically rigorous. A structured Concrete → Pictorial → Abstract progression — plus heuristics, the flexible, logic-based problem-solving strategies — that builds real, primary-school-ready maths.
  • Just-right for every child. Individualised levelling — we nurture children ready to advance and support children who need more practice.
  • Expanding horizons, enhancing perceptions. The SuperGenius mission. Inspired by the Reggio Emilia approach, children learn, create and share joyfully — and celebrate every Eureka moment.

What your child will achieve

By the end of the year, your child will…

Number & Operations

the building blocks of every future maths skill

  • Count to 5 with 1-to-1 correspondence Early Number Sense

Sorting & Classifying

organising, grouping and deciding with confidence

  • Sort and match by a single attribute Sorting and Classifying

Geometry & Shape

seeing, naming and building the shapes all around us

  • Recognise basic shapes and AB patterns Exploring Shapes and Patterns

Measurement

comparing, measuring and making sense of the world

  • Compare size, length and time informally Comparing and Measuring

Spatial & Position

understanding space, direction and where things are

  • Use positional words through movement Spatial Awareness

How your child learns — the Heurika method

Every skill travels the same three steps, from touching to thinking.

  1. Concrete. your child explores with real objects — hands-on, sensory play
  2. Pictorial. your child sees the idea in pictures and drawings
  3. Abstract. your child understands numbers and symbols

Small steps. Big advancement.

The learning journey

The 48 sessions follow four phases — every skill built in small, achievable steps.

Phase 1 — Getting StartedSessions 1–12

First steps into the big ideas — small, playful, confidence-building.

  • Two Little Hands (Early Number Sense)
  • Two Teddies (Early Number Sense)
  • Colour Bowls (Sorting and Classifying)
  • Colour Train (Sorting and Classifying)
  • Shape Walk (Exploring Shapes and Patterns)
  • Shape Spy (Exploring Shapes and Patterns)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child counts up to 5 objects one-to-one and answers 'how many?' with the last number (cardinality).

Your child is beginning to…
  • count to 5 with 1-to-1 correspondence
  • sort and match by a single attribute
  • recognise basic shapes and AB patterns
  • compare size, length and time informally
  • use positional words through movement

Phase 2 — Building FluencySessions 13–24

Practising until each new skill feels natural.

  • Dot Match (Early Number Sense)
  • One Bear, Many Bears (Early Number Sense)
  • One and Many Hunt (Early Number Sense)
  • Sock Match (Sorting and Classifying)
  • Shoe Pairs (Sorting and Classifying)
  • Red-Blue Tower (Exploring Shapes and Patterns)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child counts up to 5 objects one-to-one and answers 'how many?' with the last number (cardinality).

Your child is becoming fluent at…
  • count to 5 with 1-to-1 correspondence
  • sort and match by a single attribute
  • recognise basic shapes and AB patterns
  • compare size, length and time informally
  • use positional words through movement

Phase 3 — Stretching FurtherSessions 25–36

Taking every skill one joyful step further.

  • Finger and Toe Count (Early Number Sense)
  • Picture Counting Cards (Early Number Sense)
  • Five Little Ducks (Early Number Sense)
  • Five Dot Mat (Early Number Sense)
  • New Shape Hunt (Exploring Shapes and Patterns)
  • Shape Collage (Exploring Shapes and Patterns)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child counts up to 5 objects one-to-one and answers 'how many?' with the last number (cardinality).

Your child is stretching further at…
  • count to 5 with 1-to-1 correspondence
  • recognise basic shapes and AB patterns
  • sort and match by a single attribute
  • compare size, length and time informally
  • use positional words through movement

Phase 4 — Mastery & ReviewSessions 37–48

Consolidating, celebrating, and getting ready for what's next.

  • Numeral Playdough (Early Number Sense)
  • Card and Count (Early Number Sense)
  • Number Card Match (Early Number Sense)
  • Bead Patterns (Exploring Shapes and Patterns)
  • Stamp Patterns (Exploring Shapes and Patterns)
  • Toy Twins (Sorting and Classifying)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child counts up to 5 objects one-to-one and answers 'how many?' with the last number (cardinality).

Your child has mastered…
  • count to 5 with 1-to-1 correspondence
  • recognise basic shapes and AB patterns
  • sort and match by a single attribute
  • compare size, length and time informally
  • use positional words through movement

A year of learning — all 48 sessions

Each 1-hour session has two activities — one in the first half, one in the second. marks a revisit — the deliberate repetition that builds mastery.

Phase 1 — Getting Started

SessionFirst halfSecond half
1Two Little Hands (Early Number Sense)Two Teddies (Early Number Sense)
2Colour Bowls (Sorting and Classifying)Colour Train (Sorting and Classifying)
3Shape Walk (Exploring Shapes and Patterns)Shape Spy (Exploring Shapes and Patterns)
4Big Bear, Small Bear (Comparing and Measuring)Big/Small Sort Hoops (Comparing and Measuring)
5Three Snack Count (Early Number Sense)Three Block Towers (Early Number Sense)
6In the Box, Out the Box (Spatial Awareness)Hoop Hop (Spatial Awareness)
7Two Little Hands (Early Number Sense) Colour Bowls (Sorting and Classifying)
8Shape Walk (Exploring Shapes and Patterns) Beanbag Above and Below (Spatial Awareness)
9Big and Small Homes (Sorting and Classifying)Size Sort Race (Sorting and Classifying)
10Feely Bag Shapes (Exploring Shapes and Patterns)Shape Stamps (Exploring Shapes and Patterns)
11Tall and Short Towers (Comparing and Measuring)Who Is Taller? (Comparing and Measuring)
12Number Card Hunt (Early Number Sense)Dot Match (Early Number Sense)

Phase 2 — Building Fluency

SessionFirst halfSecond half
13One Bear, Many Bears (Early Number Sense)One and Many Hunt (Early Number Sense)
14Sock Match (Sorting and Classifying)Shoe Pairs (Sorting and Classifying)
15Red-Blue Tower (Exploring Shapes and Patterns)Clap-Stomp Pattern (Exploring Shapes and Patterns)
16Long and Short Snakes (Comparing and Measuring)String Compare (Comparing and Measuring)
17Which Has More? (Early Number Sense)Make It More (Early Number Sense)
18Where Is Teddy? (Spatial Awareness)Over and Under Course (Spatial Awareness)
19Two Little Hands (Early Number Sense) Colour Bowls (Sorting and Classifying)
20Shape Walk (Exploring Shapes and Patterns) Parachute Over and Under (Spatial Awareness)
21Shape Boxes (Sorting and Classifying)Shape Hoops (Sorting and Classifying)
22Tallest Tower (Exploring Shapes and Patterns)Nesting Cups (Exploring Shapes and Patterns)
23Day and Night Cards (Comparing and Measuring)Sun and Moon Song (Comparing and Measuring)
24Finger and Toe Count (Early Number Sense)Picture Counting Cards (Early Number Sense)

Phase 3 — Stretching Further

SessionFirst halfSecond half
25Five Little Ducks (Early Number Sense)Five Dot Mat (Early Number Sense)
26New Shape Hunt (Exploring Shapes and Patterns)Shape Collage (Exploring Shapes and Patterns)
27Rainbow Sort (Sorting and Classifying)Colour Hunt Sort (Sorting and Classifying)
28Counter Compare (Comparing and Measuring)Snack Share Compare (Comparing and Measuring)
29Inside the Hoop (Spatial Awareness)Box Play (Spatial Awareness)
30Snack Count to 5 (Early Number Sense)Toy Count Baskets (Early Number Sense)
31Two Little Hands (Early Number Sense) Shape Walk (Exploring Shapes and Patterns)
32Match to Outline (Exploring Shapes and Patterns)Shape Memory (Exploring Shapes and Patterns)
33Mitten Match (Sorting and Classifying)Colour Bowls (Sorting and Classifying)
34Block Trains (Comparing and Measuring)Big Bear, Small Bear (Comparing and Measuring)
35Tunnel and Cone Course (Spatial Awareness)In the Box, Out the Box (Spatial Awareness)
36Number Line Hop (Early Number Sense)Numeral Playdough (Early Number Sense)

Phase 4 — Mastery & Review

SessionFirst halfSecond half
37Card and Count (Early Number Sense)Number Card Match (Early Number Sense)
38Bead Patterns (Exploring Shapes and Patterns)Stamp Patterns (Exploring Shapes and Patterns)
39Toy Twins (Sorting and Classifying)Big and Small Families (Sorting and Classifying)
40Rope Lengths (Comparing and Measuring)Our Day Sequence (Comparing and Measuring)
41Around the Circle (Spatial Awareness)Simon Says Positions (Spatial Awareness)
42More or Less Plates (Early Number Sense)Add to Make More (Early Number Sense)
43Two Little Hands (Early Number Sense) Shape Walk (Exploring Shapes and Patterns)
44Stack Big to Small (Exploring Shapes and Patterns)Knock and Rebuild (Exploring Shapes and Patterns)
45Size Line-Up (Sorting and Classifying)Colour Bowls (Sorting and Classifying)
46Morning or Night Sort (Comparing and Measuring)Big Bear, Small Bear (Comparing and Measuring)
47Hide the Toy (Spatial Awareness)In the Box, Out the Box (Spatial Awareness)
48Set Sort (Early Number Sense)Build the Set (Early Number Sense)
“Proven teachers. Proven methods. Proven results.”— Stalford Education Group
“[PLACEHOLDER — parent quote about confidence and progress, e.g. “My daughter now counts everywhere we go — and asks to do maths!”]”
— Parent of a Playgroup child, [location]

Book your FREE diagnostic assessment

Discover your child's current level — and the perfect place to start. It's a full trial session, with no obligation.

[Phone] · [WhatsApp] · [Centre address] · [website]

AI-drafted pedagogy: learning-outcome look-fors, support/extend notes, misconceptions and CPA tags were AI-generated from the curriculum framework. Please have your curriculum lead review before classroom use.

Heurika Maths · by Stalford Education Group · delivered by SuperGenius

From counting to thinking.

From counting to 10 to comparing, sorting and simple problem-solving — in 48 sessions.

3–4 years · 80 activities · 48 sessions

SuperGenius numeracy mastery through hands-on experiential play — more than worksheets.

What is Heurika Maths?

Heurika = Heuristics + Eureka

Heuristics are the flexible, logic-based problem-solving strategies and mental shortcuts we use to tackle complex or unfamiliar word problems — never blind guessing. And when the problem is solved? The joy comes out as a shout: Eureka!

  • More than worksheets. Children build their own understanding through hands-on, experiential play — never rote drill.
  • Academically rigorous. A structured Concrete → Pictorial → Abstract progression — plus heuristics, the flexible, logic-based problem-solving strategies — that builds real, primary-school-ready maths.
  • Just-right for every child. Individualised levelling — we nurture children ready to advance and support children who need more practice.
  • Expanding horizons, enhancing perceptions. The SuperGenius mission. Inspired by the Reggio Emilia approach, children learn, create and share joyfully — and celebrate every Eureka moment.

What your child will achieve

By the end of the year, your child will…

Number & Operations

the building blocks of every future maths skill

  • Count, recognise and quantify to 10 Numbers to 10

Sorting & Classifying

organising, grouping and deciding with confidence

  • Sort and match, including simple patterns Sorting and Matching

Measurement

comparing, measuring and making sense of the world

  • Compare length, height, volume and time Comparing and Measuring

Geometry & Shape

seeing, naming and building the shapes all around us

  • Identify shapes and use positional language Shapes and Spatial Awareness

Pattern & Reasoning

spotting patterns, thinking logically, and learning heuristics — the flexible problem-solving strategies behind every Eureka moment

  • Reason through puzzles and missing-element tasks Problem Solving and Reasoning

How your child learns — the Heurika method

Every skill travels the same three steps, from touching to thinking.

  1. Concrete. your child explores with real objects — hands-on, sensory play
  2. Pictorial. your child sees the idea in pictures and drawings
  3. Abstract. your child understands numbers and symbols

Small steps. Big advancement.

The learning journey

The 48 sessions follow four phases — every skill built in small, achievable steps.

Phase 1 — Getting StartedSessions 1–12

First steps into the big ideas — small, playful, confidence-building.

  • Touch and Count (Numbers to 10)
  • Three Steps (Numbers to 10)
  • Colour Categories (Sorting and Matching)
  • Colour Line Game (Sorting and Matching)
  • Shape Properties Intro (Shapes and Spatial Awareness)
  • Shape Stamp Sort (Shapes and Spatial Awareness)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child counts to 10 one-to-one, recognises numerals 1–10, and shows a quantity on a ten-frame.

Your child is beginning to…
  • count, recognise and quantify to 10
  • sort and match, including simple patterns
  • identify shapes and use positional language
  • reason through puzzles and missing-element tasks
  • compare length, height, volume and time

Phase 2 — Building FluencySessions 13–24

Practising until each new skill feels natural.

  • Numeral-Quantity Match (Numbers to 10)
  • Five Green Frogs (Numbers to 10)
  • Counting Rhyme Actions (Numbers to 10)
  • Routine Pattern (Sorting and Matching)
  • Sound Pattern (Sorting and Matching)
  • Shape = Object (Shapes and Spatial Awareness)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child counts to 10 one-to-one, recognises numerals 1–10, and shows a quantity on a ten-frame.

Your child is becoming fluent at…
  • count, recognise and quantify to 10
  • sort and match, including simple patterns
  • identify shapes and use positional language
  • reason through puzzles and missing-element tasks
  • compare length, height, volume and time

Phase 3 — Stretching FurtherSessions 25–36

Taking every skill one joyful step further.

  • Quick Look (Numbers to 10)
  • Group Sort (Numbers to 10)
  • Ten-Frame Build (Numbers to 10)
  • Count and Move (Numbers to 10)
  • Shape Sort Stations (Sorting and Matching)
  • Feely Bag Sort (Sorting and Matching)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child counts to 10 one-to-one, recognises numerals 1–10, and shows a quantity on a ten-frame.

Your child is stretching further at…
  • count, recognise and quantify to 10
  • sort and match, including simple patterns
  • identify shapes and use positional language
  • compare length, height, volume and time
  • reason through puzzles and missing-element tasks

Phase 4 — Mastery & ReviewSessions 37–48

Consolidating, celebrating, and getting ready for what's next.

  • Card and Counters (Numbers to 10)
  • Number Card Snap (Numbers to 10)
  • Compare and Match (Numbers to 10)
  • Colour Bead Patterns (Sorting and Matching)
  • Pattern Trains (Sorting and Matching)
  • Object Shape Match (Shapes and Spatial Awareness)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child counts to 10 one-to-one, recognises numerals 1–10, and shows a quantity on a ten-frame.

Your child has mastered…
  • count, recognise and quantify to 10
  • sort and match, including simple patterns
  • identify shapes and use positional language
  • compare length, height, volume and time
  • reason through puzzles and missing-element tasks

A year of learning — all 48 sessions

Each 1-hour session has two activities — one in the first half, one in the second. marks a revisit — the deliberate repetition that builds mastery.

Phase 1 — Getting Started

SessionFirst halfSecond half
1Touch and Count (Numbers to 10)Three Steps (Numbers to 10)
2Colour Categories (Sorting and Matching)Colour Line Game (Sorting and Matching)
3Shape Properties Intro (Shapes and Spatial Awareness)Shape Stamp Sort (Shapes and Spatial Awareness)
4Match the Pair (Problem Solving and Reasoning)Colour Classify (Problem Solving and Reasoning)
5Five-Frame Fill (Numbers to 10)Count the Snack (Numbers to 10)
6Tall/Short Sort (Comparing and Measuring)Measure Me (Comparing and Measuring)
7Touch and Count (Numbers to 10) Colour Categories (Sorting and Matching)
8Shape Properties Intro (Shapes and Spatial Awareness) Big/Small Pairs (Comparing and Measuring)
9Big/Small Hoops (Sorting and Matching)Sort the Toys (Sorting and Matching)
10Circle Hunt (Shapes and Spatial Awareness)Shape Photo Walk (Shapes and Spatial Awareness)
11Inset Puzzles (Problem Solving and Reasoning)Picture Halves (Problem Solving and Reasoning)
12Numeral Hop (Numbers to 10)Numeral-Quantity Match (Numbers to 10)

Phase 2 — Building Fluency

SessionFirst halfSecond half
13Five Green Frogs (Numbers to 10)Counting Rhyme Actions (Numbers to 10)
14Routine Pattern (Sorting and Matching)Sound Pattern (Sorting and Matching)
15Shape = Object (Shapes and Spatial Awareness)Real Object Sort (Shapes and Spatial Awareness)
16Group and Count (Problem Solving and Reasoning)Set Cards (Problem Solving and Reasoning)
17More/Less Trays (Numbers to 10)Grow and Shrink (Numbers to 10)
18Shadow Sizes (Comparing and Measuring)Day/Night Sort (Comparing and Measuring)
19Touch and Count (Numbers to 10) Colour Categories (Sorting and Matching)
20Shape Properties Intro (Shapes and Spatial Awareness) Sky Collage (Comparing and Measuring)
21Finish the Pattern (Sorting and Matching)Pattern Strips (Sorting and Matching)
22Position Simon Says (Shapes and Spatial Awareness)Where Is It? (Shapes and Spatial Awareness)
23Two-Way Sort (Problem Solving and Reasoning)Button Sort (Problem Solving and Reasoning)
24Quick Look (Numbers to 10)Group Sort (Numbers to 10)

Phase 3 — Stretching Further

SessionFirst halfSecond half
25Ten-Frame Build (Numbers to 10)Count and Move (Numbers to 10)
26Shape Sort Stations (Sorting and Matching)Feely Bag Sort (Sorting and Matching)
27Count the Sides (Shapes and Spatial Awareness)Build with Sticks (Shapes and Spatial Awareness)
28Tower Heights (Comparing and Measuring)Tall Things Hunt (Comparing and Measuring)
29What's It For? (Problem Solving and Reasoning)Tidy by Group (Problem Solving and Reasoning)
30Numeral Match 6-10 (Numbers to 10)Number Line Walk (Numbers to 10)
31Colour Categories (Sorting and Matching) Shape Properties Intro (Shapes and Spatial Awareness)
32Toys and Food (Sorting and Matching)Job Sort (Sorting and Matching)
33Above/Below Hunt (Shapes and Spatial Awareness)Shelf Sort (Shapes and Spatial Awareness)
34Hand-Span Measure (Comparing and Measuring)Tall/Short Sort (Comparing and Measuring)
35Missing Pattern Piece (Problem Solving and Reasoning)Match the Pair (Problem Solving and Reasoning)
36Card and Counters (Numbers to 10)Touch and Count (Numbers to 10)

Phase 4 — Mastery & Review

SessionFirst halfSecond half
37Number Card Snap (Numbers to 10)Compare and Match (Numbers to 10)
38Colour Bead Patterns (Sorting and Matching)Pattern Trains (Sorting and Matching)
39Object Shape Match (Shapes and Spatial Awareness)Shape Detective (Shapes and Spatial Awareness)
40Footstep Measure (Comparing and Measuring)Time of Day Sort (Comparing and Measuring)
41Hide One (Problem Solving and Reasoning)Make Groups (Problem Solving and Reasoning)
42Quantity Match Mat (Numbers to 10)Ten in the Bed (Numbers to 10)
43Colour Categories (Sorting and Matching) Shape Properties Intro (Shapes and Spatial Awareness)
44Make Your Pattern (Sorting and Matching)Pattern Copy (Sorting and Matching)
45Shape Picture (Shapes and Spatial Awareness)Pattern Block Designs (Shapes and Spatial Awareness)
46Our Day Clock (Comparing and Measuring)Tall/Short Sort (Comparing and Measuring)
47Group Match (Problem Solving and Reasoning)Match the Pair (Problem Solving and Reasoning)
48Number Song Actions (Numbers to 10)Touch and Count (Numbers to 10)
“Proven teachers. Proven methods. Proven results.”— Stalford Education Group
“[PLACEHOLDER — parent quote about confidence and progress, e.g. “My daughter now counts everywhere we go — and asks to do maths!”]”
— Parent of a Nursery 1 child, [location]

Book your FREE diagnostic assessment

Discover your child's current level — and the perfect place to start. It's a full trial session, with no obligation.

[Phone] · [WhatsApp] · [Centre address] · [website]

AI-drafted pedagogy: learning-outcome look-fors, support/extend notes, misconceptions and CPA tags were AI-generated from the curriculum framework. Please have your curriculum lead review before classroom use.

Heurika Maths · by Stalford Education Group · delivered by SuperGenius

Hands-on today, ahead tomorrow.

From numbers to 10 to comparing sets, telling time and recognising money — in 48 sessions.

4–5 years · 80 activities · 48 sessions

SuperGenius numeracy mastery through hands-on experiential play — more than worksheets.

What is Heurika Maths?

Heurika = Heuristics + Eureka

Heuristics are the flexible, logic-based problem-solving strategies and mental shortcuts we use to tackle complex or unfamiliar word problems — never blind guessing. And when the problem is solved? The joy comes out as a shout: Eureka!

  • More than worksheets. Children build their own understanding through hands-on, experiential play — never rote drill.
  • Academically rigorous. A structured Concrete → Pictorial → Abstract progression — plus heuristics, the flexible, logic-based problem-solving strategies — that builds real, primary-school-ready maths.
  • Just-right for every child. Individualised levelling — we nurture children ready to advance and support children who need more practice.
  • Expanding horizons, enhancing perceptions. The SuperGenius mission. Inspired by the Reggio Emilia approach, children learn, create and share joyfully — and celebrate every Eureka moment.

What your child will achieve

By the end of the year, your child will…

Number & Operations

the building blocks of every future maths skill

  • Count, recognise and use numbers to 10 Numbers to 10
  • Compare sets and build number bonds Exploration of Quantities and Sets

Spatial & Position

understanding space, direction and where things are

  • Use basic and extended positional vocabulary Positional Words

Geometry & Shape

seeing, naming and building the shapes all around us

  • Identify shapes and complete AB patterns Shapes and Patterns

Measurement

comparing, measuring and making sense of the world

  • Compare and order by size Comparison of Size
  • Sequence daily time and the week Time
  • Recognise coins and that money has value Money

Pattern & Reasoning

spotting patterns, thinking logically, and learning heuristics — the flexible problem-solving strategies behind every Eureka moment

  • Sort by multiple attributes and share fairly Sorting and Problem Solving

How your child learns — the Heurika method

Every skill travels the same three steps, from touching to thinking.

  1. Concrete. your child explores with real objects — hands-on, sensory play
  2. Pictorial. your child sees the idea in pictures and drawings
  3. Abstract. your child understands numbers and symbols

Small steps. Big advancement.

The learning journey

The 48 sessions follow four phases — every skill built in small, achievable steps.

Phase 1 — Getting StartedSessions 1–12

First steps into the big ideas — small, playful, confidence-building.

  • Count On Mat (Numbers to 10)
  • Beat the Count (Numbers to 10)
  • Big/Small Sort (Comparison of Size)
  • Size Match (Comparison of Size)
  • Bear in the Box (Positional Words)
  • Position Hunt (Positional Words)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child counts to 10 and back from 5 and recognises numerals 0–10 in real contexts.

Your child is beginning to…
  • count, recognise and use numbers to 10
  • compare and order by size
  • use basic and extended positional vocabulary
  • identify shapes and complete AB patterns
  • sort by multiple attributes and share fairly

Phase 2 — Building FluencySessions 13–24

Practising until each new skill feels natural.

  • Shrinking Shadows (Comparison of Size)
  • Ten Green Bottles (Numbers to 10)
  • Counting Song Choice (Numbers to 10)
  • Day/Night Routine (Time)
  • Sky Sort (Time)
  • Line Up Game (Positional Words)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child orders three or more objects by size and uses comparative words (taller, wider).

Your child is becoming fluent at…
  • compare and order by size
  • count, recognise and use numbers to 10
  • sequence daily time and the week
  • use basic and extended positional vocabulary
  • compare sets and build number bonds
  • identify shapes and complete AB patterns
  • sort by multiple attributes and share fairly

Phase 3 — Stretching FurtherSessions 25–36

Taking every skill one joyful step further.

  • Coin Look and Feel (Money)
  • Coin Rubbings (Money)
  • Height Line-Up (Comparison of Size)
  • Tower Compare (Comparison of Size)
  • How Old Am I? (Numbers to 10)
  • Number Spotting (Numbers to 10)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child recognises coins and understands that money is exchanged for goods.

Your child is stretching further at…
  • recognise coins and that money has value
  • compare and order by size
  • count, recognise and use numbers to 10
  • use basic and extended positional vocabulary
  • identify shapes and complete AB patterns
  • sort by multiple attributes and share fairly
  • sequence daily time and the week

Phase 4 — Mastery & ReviewSessions 37–48

Consolidating, celebrating, and getting ready for what's next.

  • Blast Off! (Numbers to 10)
  • Time Words Line (Time)
  • Today Talk (Time)
  • Take One Away (Numbers to 10)
  • Compare Groups (Exploration of Quantities and Sets)
  • Step Left, Step Right (Positional Words)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child counts to 10 and back from 5 and recognises numerals 0–10 in real contexts.

Your child has mastered…
  • count, recognise and use numbers to 10
  • sequence daily time and the week
  • compare sets and build number bonds
  • use basic and extended positional vocabulary
  • identify shapes and complete AB patterns
  • recognise coins and that money has value
  • sort by multiple attributes and share fairly

A year of learning — all 48 sessions

Each 1-hour session has two activities — one in the first half, one in the second. marks a revisit — the deliberate repetition that builds mastery.

Phase 1 — Getting Started

SessionFirst halfSecond half
1Count On Mat (Numbers to 10)Beat the Count (Numbers to 10)
2Big/Small Sort (Comparison of Size)Size Match (Comparison of Size)
3Bear in the Box (Positional Words)Position Hunt (Positional Words)
4Ten-Frame to 10 (Numbers to 10)Count Around (Numbers to 10)
5Which Is Bigger? (Comparison of Size)Compare and Order (Comparison of Size)
6Property Sort (Shapes and Patterns)Shape Hunt Tally (Shapes and Patterns)
7Two-Rule Sort (Sorting and Problem Solving)Sorting Mat (Sorting and Problem Solving)
8Count On Mat (Numbers to 10) Big/Small Sort (Comparison of Size)
9Bear in the Box (Positional Words) Shape-Object Pairs (Shapes and Patterns)
10Stand Beside (Positional Words)Beside the Block (Positional Words)
11Numeral Order (Numbers to 10)Zero Means None (Numbers to 10)
12Bigger/Smaller Line (Comparison of Size)Shrinking Shadows (Comparison of Size)

Phase 2 — Building Fluency

SessionFirst halfSecond half
13Ten Green Bottles (Numbers to 10)Counting Song Choice (Numbers to 10)
14Day/Night Routine (Time)Sky Sort (Time)
15Line Up Game (Positional Words)Hide Behind (Positional Words)
16More, Less, Equal (Exploration of Quantities and Sets)Number Bond Part-Whole (Exploration of Quantities and Sets)
17Three Times Sort (Time)Day Wheel (Time)
18Sort Real Objects (Shapes and Patterns)Shape Pattern Strip (Shapes and Patterns)
19Shape Stations (Sorting and Problem Solving)Mystery Shape Sort (Sorting and Problem Solving)
20Count On Mat (Numbers to 10) Big/Small Sort (Comparison of Size)
21Bear in the Box (Positional Words) Body Shape Pattern (Shapes and Patterns)
22Above/Below Sort (Positional Words)Beanbag Levels (Positional Words)
23Count Our Things (Numbers to 10)Count and Tidy (Numbers to 10)
24Coin Look and Feel (Money)Coin Rubbings (Money)

Phase 3 — Stretching Further

SessionFirst halfSecond half
25Height Line-Up (Comparison of Size)Tower Compare (Comparison of Size)
26How Old Am I? (Numbers to 10)Number Spotting (Numbers to 10)
27Inside/Outside Hoop (Positional Words)In and Out of the Circle (Positional Words)
28Sides and Corners (Shapes and Patterns)Shape Build (Shapes and Patterns)
29Wide and Narrow Roads (Comparison of Size)Ribbon Widths (Comparison of Size)
30Roll and Count (Numbers to 10)Number Track Game (Numbers to 10)
31Two-Attribute Groups (Sorting and Problem Solving)Sorting Hoops Overlap (Sorting and Problem Solving)
32Big/Small Sort (Comparison of Size) Beat the Count (Numbers to 10)
33Left and Right Hands (Positional Words)Bear in the Box (Positional Words)
34Match to Outline (Shapes and Patterns)Property Sort (Shapes and Patterns)
35Days Song and Sort (Time)Weekly Routine (Time)
36Blast Off! (Numbers to 10)Count On Mat (Numbers to 10)

Phase 4 — Mastery & Review

SessionFirst halfSecond half
37Time Words Line (Time)Today Talk (Time)
38Take One Away (Numbers to 10)Compare Groups (Exploration of Quantities and Sets)
39Step Left, Step Right (Positional Words)Obstacle Words (Positional Words)
40Shape Memory (Shapes and Patterns)Fill the Gap (Shapes and Patterns)
41Toy Shop (Money)Coin Count (Money)
42Snack Compare (Exploration of Quantities and Sets)Count and Compare (Exploration of Quantities and Sets)
43What Goes Together? (Sorting and Problem Solving)Use Sort (Sorting and Problem Solving)
44Cents vs Dollars (Money)Sort the Money (Money)
45Thread the Maze (Positional Words)Bear in the Box (Positional Words)
46Pattern Necklace (Shapes and Patterns)Property Sort (Shapes and Patterns)
47Ten-Frame Compare (Exploration of Quantities and Sets)Count On Mat (Numbers to 10)
48Big/Small Sort (Comparison of Size) Size Match (Comparison of Size)
“Proven teachers. Proven methods. Proven results.”— Stalford Education Group
“[PLACEHOLDER — parent quote about confidence and progress, e.g. “My daughter now counts everywhere we go — and asks to do maths!”]”
— Parent of a Nursery 2 child, [location]

Book your FREE diagnostic assessment

Discover your child's current level — and the perfect place to start. It's a full trial session, with no obligation.

[Phone] · [WhatsApp] · [Centre address] · [website]

AI-drafted pedagogy: learning-outcome look-fors, support/extend notes, misconceptions and CPA tags were AI-generated from the curriculum framework. Please have your curriculum lead review before classroom use.

Heurika Maths · by Stalford Education Group · delivered by SuperGenius

Building the focus to learn anything.

From counting to 30 to adding, subtracting and telling time to the hour — in 48 sessions.

5–6 years · 81 activities · 48 sessions

SuperGenius numeracy mastery through hands-on experiential play — more than worksheets.

What is Heurika Maths?

Heurika = Heuristics + Eureka

Heuristics are the flexible, logic-based problem-solving strategies and mental shortcuts we use to tackle complex or unfamiliar word problems — never blind guessing. And when the problem is solved? The joy comes out as a shout: Eureka!

  • More than worksheets. Children build their own understanding through hands-on, experiential play — never rote drill.
  • Academically rigorous. A structured Concrete → Pictorial → Abstract progression — plus heuristics, the flexible, logic-based problem-solving strategies — that builds real, primary-school-ready maths.
  • Just-right for every child. Individualised levelling — we nurture children ready to advance and support children who need more practice.
  • Expanding horizons, enhancing perceptions. The SuperGenius mission. Inspired by the Reggio Emilia approach, children learn, create and share joyfully — and celebrate every Eureka moment.

What your child will achieve

By the end of the year, your child will…

Number & Operations

the building blocks of every future maths skill

  • Count, write, compare and sequence to 30 Numbers to 30
  • Add and subtract within 10 and solve word problems Addition and Subtraction
  • Compare sets and make equal groups Comparison of Quantity

Spatial & Position

understanding space, direction and where things are

  • Use positional vocabulary in activities Positional Words

Measurement

comparing, measuring and making sense of the world

  • Compare and describe size Comparison of Size
  • Measure with informal units and tell time to the hour Measurement and Time
  • Recognise coins and count simple amounts Money

Geometry & Shape

seeing, naming and building the shapes all around us

  • Identify shape properties and compose shapes Geometry and 2D Shapes

Pattern & Reasoning

spotting patterns, thinking logically, and learning heuristics — the flexible problem-solving strategies behind every Eureka moment

  • Order events and numbers in sequence Ordering and Sequencing
  • Recognise, complete and create patterns; solve logic puzzles Patterns and Problem Solving

How your child learns — the Heurika method

Every skill travels the same three steps, from touching to thinking.

  1. Concrete. your child explores with real objects — hands-on, sensory play
  2. Pictorial. your child sees the idea in pictures and drawings
  3. Abstract. your child understands numbers and symbols

Small steps. Big advancement.

The learning journey

The 48 sessions follow four phases — every skill built in small, achievable steps.

Phase 1 — Getting StartedSessions 1–12

First steps into the big ideas — small, playful, confidence-building.

  • Count the Collection (Numbers to 30)
  • Teen Number Build (Numbers to 30)
  • Size Sort and Compare (Comparison of Size)
  • Grow It (Comparison of Size)
  • Race Positions (Numbers to 30)
  • Line-Up Order (Numbers to 30)

…and 15 more — see the full year on the back page.

You'll know it's clicking when your child counts, reads and writes to 30, uses ordinals 1st–5th, and skip-counts by 10s.

Your child is beginning to…
  • count, write, compare and sequence to 30
  • compare and describe size
  • identify shape properties and compose shapes
  • use positional vocabulary in activities
  • recognise, complete and create patterns; solve logic puzzles
  • measure with informal units and tell time to the hour

Phase 2 — Building FluencySessions 13–24

Practising until each new skill feels natural.

  • Sky Writing (Numbers to 30)
  • Add the Counters (Addition and Subtraction)
  • Longer or Shorter (Measurement and Time)
  • My Day Sequence (Measurement and Time)
  • Finger Adding (Addition and Subtraction)
  • Take Away Counters (Addition and Subtraction)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child counts, reads and writes to 30, uses ordinals 1st–5th, and skip-counts by 10s.

Your child is becoming fluent at…
  • count, write, compare and sequence to 30
  • add and subtract within 10 and solve word problems
  • measure with informal units and tell time to the hour
  • recognise coins and count simple amounts
  • use positional vocabulary in activities
  • identify shape properties and compose shapes
  • order events and numbers in sequence
  • compare sets and make equal groups

Phase 3 — Stretching FurtherSessions 25–36

Taking every skill one joyful step further.

  • Count in 10s (Numbers to 30)
  • 30 Chart (Numbers to 30)
  • Height Compare (Comparison of Size)
  • Tower Heights (Comparison of Size)
  • Five in a Row (Numbers to 30)
  • Step Order (Numbers to 30)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child counts, reads and writes to 30, uses ordinals 1st–5th, and skip-counts by 10s.

Your child is stretching further at…
  • count, write, compare and sequence to 30
  • compare and describe size
  • measure with informal units and tell time to the hour
  • use positional vocabulary in activities
  • identify shape properties and compose shapes
  • order events and numbers in sequence
  • recognise, complete and create patterns; solve logic puzzles

Phase 4 — Mastery & ReviewSessions 37–48

Consolidating, celebrating, and getting ready for what's next.

  • Numbers Around Us (Numbers to 30)
  • Ten-Frame Add (Addition and Subtraction)
  • Match the Time (Measurement and Time)
  • Money Sort and Name (Money)
  • Count On (Addition and Subtraction)
  • Take Away to 10 (Addition and Subtraction)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child counts, reads and writes to 30, uses ordinals 1st–5th, and skip-counts by 10s.

Your child has mastered…
  • count, write, compare and sequence to 30
  • add and subtract within 10 and solve word problems
  • measure with informal units and tell time to the hour
  • recognise coins and count simple amounts
  • use positional vocabulary in activities
  • identify shape properties and compose shapes
  • recognise, complete and create patterns; solve logic puzzles
  • compare sets and make equal groups

A year of learning — all 48 sessions

Each 1-hour session has two activities — one in the first half, one in the second. marks a revisit — the deliberate repetition that builds mastery.

Phase 1 — Getting Started

SessionFirst halfSecond half
1Count the Collection (Numbers to 30)Teen Number Build (Numbers to 30)
2Size Sort and Compare (Comparison of Size)Grow It (Comparison of Size)
3Race Positions (Numbers to 30)Line-Up Order (Numbers to 30)
4Missing Number (Numbers to 30)Count On and Back (Numbers to 30)
5Biggest and Smallest (Comparison of Size)Size Line (Comparison of Size)
6Shape ID (Geometry and 2D Shapes)Match Game (Geometry and 2D Shapes)
7Position Course (Positional Words)Describe the Scene (Positional Words)
8Spot the Pattern (Patterns and Problem Solving)Complete the Pattern (Patterns and Problem Solving)
9Teen Number Build (Numbers to 30) Sides and Corners Count (Geometry and 2D Shapes)
10Bigger Number Wins (Numbers to 30)Numeral Match (Numbers to 30)
11Hand and Foot Measure (Measurement and Time)Size Sort and Compare (Comparison of Size)
12Trace and Write (Numbers to 30)Count the Collection (Numbers to 30)

Phase 2 — Building Fluency

SessionFirst halfSecond half
13Sky Writing (Numbers to 30)Add the Counters (Addition and Subtraction)
14Longer or Shorter (Measurement and Time)My Day Sequence (Measurement and Time)
15Finger Adding (Addition and Subtraction)Take Away Counters (Addition and Subtraction)
16Playdough Smash (Addition and Subtraction)Story Sum Acting (Addition and Subtraction)
17Time of Day Match (Measurement and Time)Coin Sort (Money)
18Above/Behind Game (Positional Words)Position Riddles (Positional Words)
19Build to Rule (Geometry and 2D Shapes)Two-Rule Shape Sort (Geometry and 2D Shapes)
20First and Last (Ordering and Sequencing)Before and After (Ordering and Sequencing)
21Teen Number Build (Numbers to 30) Shape ID (Geometry and 2D Shapes)
22Draw the Story (Addition and Subtraction)Set Compare (Comparison of Quantity)
23Coin Shop Look (Money)Size Sort and Compare (Comparison of Size)
24Make It Equal (Comparison of Quantity)Count the Collection (Numbers to 30)

Phase 3 — Stretching Further

SessionFirst halfSecond half
25Count in 10s (Numbers to 30)30 Chart (Numbers to 30)
26Height Compare (Comparison of Size)Tower Heights (Comparison of Size)
27Five in a Row (Numbers to 30)Step Order (Numbers to 30)
28Fill the Sequence (Numbers to 30)Hundred-Square Strips (Numbers to 30)
29Cube Measure (Measurement and Time)Stick Measure (Measurement and Time)
30Inside/Outside, Left/Right (Positional Words)Direction Map (Positional Words)
31Square vs Rectangle (Geometry and 2D Shapes)Build Both (Geometry and 2D Shapes)
32Event Timeline (Ordering and Sequencing)Story Order (Ordering and Sequencing)
33Teen Number Build (Numbers to 30) Shape ID (Geometry and 2D Shapes)
34Compare and Order (Numbers to 30)Number Battle (Numbers to 30)
35O'Clock Clocks (Measurement and Time)Size Sort and Compare (Comparison of Size)
36Write to 20 (Numbers to 30)Count the Collection (Numbers to 30)

Phase 4 — Mastery & Review

SessionFirst halfSecond half
37Numbers Around Us (Numbers to 30)Ten-Frame Add (Addition and Subtraction)
38Match the Time (Measurement and Time)Money Sort and Name (Money)
39Count On (Addition and Subtraction)Take Away to 10 (Addition and Subtraction)
40Count Back (Addition and Subtraction)Part-Whole Models (Addition and Subtraction)
41Pay the Price (Money)Count the Cents (Money)
42Above/Below Action (Positional Words)Treasure Directions (Positional Words)
43Multi-Property Sort (Geometry and 2D Shapes)Shape Pattern Build (Geometry and 2D Shapes)
44Extend AB (Patterns and Problem Solving)Create AAB (Patterns and Problem Solving)
45Teen Number Build (Numbers to 30) Shape ID (Geometry and 2D Shapes)
46Story Sum Theatre (Addition and Subtraction)Compare to 10 (Comparison of Quantity)
47Shop with Cents (Money)Size Sort and Compare (Comparison of Size)
48Equal Sharing (Comparison of Quantity)Count the Collection (Numbers to 30)
“Proven teachers. Proven methods. Proven results.”— Stalford Education Group
“[PLACEHOLDER — parent quote about confidence and progress, e.g. “My daughter now counts everywhere we go — and asks to do maths!”]”
— Parent of a Kindergarten 1 child, [location]

Book your FREE diagnostic assessment

Discover your child's current level — and the perfect place to start. It's a full trial session, with no obligation.

[Phone] · [WhatsApp] · [Centre address] · [website]

AI-drafted pedagogy: learning-outcome look-fors, support/extend notes, misconceptions and CPA tags were AI-generated from the curriculum framework. Please have your curriculum lead review before classroom use.

Heurika Maths · by Stalford Education Group · delivered by SuperGenius

Primary-school ready — playfully.

To numbers to 100, money, time and early multiplication — Primary-1 ready.

6–7 years · 81 activities · 48 sessions

SuperGenius numeracy mastery through hands-on experiential play — more than worksheets.

What is Heurika Maths?

Heurika = Heuristics + Eureka

Heuristics are the flexible, logic-based problem-solving strategies and mental shortcuts we use to tackle complex or unfamiliar word problems — never blind guessing. And when the problem is solved? The joy comes out as a shout: Eureka!

  • More than worksheets. Children build their own understanding through hands-on, experiential play — never rote drill.
  • Academically rigorous. A structured Concrete → Pictorial → Abstract progression — plus heuristics, the flexible, logic-based problem-solving strategies — that builds real, primary-school-ready maths.
  • Just-right for every child. Individualised levelling — we nurture children ready to advance and support children who need more practice.
  • Expanding horizons, enhancing perceptions. The SuperGenius mission. Inspired by the Reggio Emilia approach, children learn, create and share joyfully — and celebrate every Eureka moment.

What your child will achieve

By the end of the year, your child will…

Number & Operations

the building blocks of every future maths skill

  • Master counting, place value and ordering to 100 Numbers to 100
  • Add and subtract within 20 and solve word problems Addition and Subtraction within 20
  • Compare quantities with precise language Comparison of Quantity
  • Understand multiplication and division within 20 Multiplication and Division

Spatial & Position

understanding space, direction and where things are

  • Use positional language and directions Positional Words

Measurement

comparing, measuring and making sense of the world

  • Compare and measure size Comparison of Size
  • Measure in standard units and tell time Measurement and Time
  • Count money in cents and dollars Money

Geometry & Shape

seeing, naming and building the shapes all around us

  • Analyse shape properties and explore symmetry Geometry and 2D Shapes

Pattern & Reasoning

spotting patterns, thinking logically, and learning heuristics — the flexible problem-solving strategies behind every Eureka moment

  • Order and sequence events and actions Ordering and Sequencing
  • Reason logically and work with complex patterns Patterns, Logic and Reasoning

Data

reading and creating simple charts and graphs

  • Create and interpret picture and bar graphs Data Representation

How your child learns — the Heurika method

Every skill travels the same three steps, from touching to thinking.

  1. Concrete. your child explores with real objects — hands-on, sensory play
  2. Pictorial. your child sees the idea in pictures and drawings
  3. Abstract. your child understands numbers and symbols

Small steps. Big advancement.

The learning journey

The 48 sessions follow four phases — every skill built in small, achievable steps.

Phase 1 — Getting StartedSessions 1–12

First steps into the big ideas — small, playful, confidence-building.

  • Count to 50 (Numbers to 100)
  • Fifty Puzzle (Numbers to 100)
  • Size Compare (Comparison of Size)
  • Same Size Hunt (Comparison of Size)
  • Podium Positions (Numbers to 100)
  • Order the Queue (Numbers to 100)

…and 15 more — see the full year on the back page.

You'll know it's clicking when your child counts to 100 in tens and ones, orders numbers, and writes them in numerals and words.

Your child is beginning to…
  • master counting, place value and ordering to 100
  • compare and measure size
  • use positional language and directions
  • analyse shape properties and explore symmetry
  • reason logically and work with complex patterns
  • create and interpret picture and bar graphs
  • measure in standard units and tell time
  • add and subtract within 20 and solve word problems

Phase 2 — Building FluencySessions 13–24

Practising until each new skill feels natural.

  • Number Bond Add (Addition and Subtraction within 20)
  • Take Away within 10 (Addition and Subtraction within 20)
  • Missing Part (Addition and Subtraction within 20)
  • Longer/Shorter Hunt (Measurement and Time)
  • O'Clock Practice (Measurement and Time)
  • Model the Story (Addition and Subtraction within 20)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child adds and subtracts within 20, relates the two operations, and solves word problems with part-whole reasoning.

Your child is becoming fluent at…
  • add and subtract within 20 and solve word problems
  • measure in standard units and tell time
  • compare quantities with precise language
  • count money in cents and dollars
  • use positional language and directions
  • analyse shape properties and explore symmetry
  • order and sequence events and actions
  • create and interpret picture and bar graphs
  • master counting, place value and ordering to 100

Phase 3 — Stretching FurtherSessions 25–36

Taking every skill one joyful step further.

  • Cent Shop (Money)
  • Hundred Chart (Numbers to 100)
  • Ten in Order (Numbers to 100)
  • Order Relay (Numbers to 100)
  • Height and Width Compare (Comparison of Size)
  • Build and Compare (Comparison of Size)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child counts coins in cents (to 50c) and money in cents and dollars in role-play.

Your child is stretching further at…
  • count money in cents and dollars
  • master counting, place value and ordering to 100
  • compare and measure size
  • measure in standard units and tell time
  • analyse shape properties and explore symmetry
  • reason logically and work with complex patterns
  • create and interpret picture and bar graphs
  • use positional language and directions
  • add and subtract within 20 and solve word problems

Phase 4 — Mastery & ReviewSessions 37–48

Consolidating, celebrating, and getting ready for what's next.

  • Count On in Your Head (Addition and Subtraction within 20)
  • Quick Maths (Addition and Subtraction within 20)
  • Bar Model Story Sums (Addition and Subtraction within 20)
  • Time Match (Measurement and Time)
  • Read Our Timetable (Measurement and Time)
  • Two-Step Stories (Addition and Subtraction within 20)

…and 14 more — see the full year on the back page.

You'll know it's clicking when your child adds and subtracts within 20, relates the two operations, and solves word problems with part-whole reasoning.

Your child has mastered…
  • add and subtract within 20 and solve word problems
  • measure in standard units and tell time
  • understand multiplication and division within 20
  • count money in cents and dollars
  • analyse shape properties and explore symmetry
  • reason logically and work with complex patterns
  • use positional language and directions
  • compare quantities with precise language

A year of learning — all 48 sessions

Each 1-hour session has two activities — one in the first half, one in the second. marks a revisit — the deliberate repetition that builds mastery.

Phase 1 — Getting Started

SessionFirst halfSecond half
1Count to 50 (Numbers to 100)Fifty Puzzle (Numbers to 100)
2Size Compare (Comparison of Size)Same Size Hunt (Comparison of Size)
3Podium Positions (Numbers to 100)Order the Queue (Numbers to 100)
4Count the Set (Numbers to 100)Missing in Sequence (Numbers to 100)
5Compare Around Us (Comparison of Size)Sort and Rank (Comparison of Size)
6Between the Blocks (Positional Words)Position Talk (Positional Words)
7Shape Properties (Geometry and 2D Shapes)Guess My Shape (Geometry and 2D Shapes)
8ABAB and AABB (Patterns, Logic and Reasoning)Fix the Pattern (Patterns, Logic and Reasoning)
9Count to 50 (Numbers to 100) Class Picture Graph (Data Representation)
10Order and Write (Numbers to 100)Number Battle (Numbers to 100)
11Compare Lengths (Measurement and Time)Size Compare (Comparison of Size)
12Ten-Frame Addition (Addition and Subtraction within 20)Number Bond Add (Addition and Subtraction within 20)

Phase 2 — Building Fluency

SessionFirst halfSecond half
13Take Away within 10 (Addition and Subtraction within 20)Missing Part (Addition and Subtraction within 20)
14Longer/Shorter Hunt (Measurement and Time)O'Clock Practice (Measurement and Time)
15Model the Story (Addition and Subtraction within 20)Story Sum Solve (Addition and Subtraction within 20)
16Compare Sets (Comparison of Quantity)Make Them Equal (Comparison of Quantity)
17Time Word Sort (Measurement and Time)Count the Cents (Money)
18Everyday Positions (Positional Words)Position Riddles (Positional Words)
19Sort by Properties (Geometry and 2D Shapes)Shape Position Build (Geometry and 2D Shapes)
20Sequence Events (Ordering and Sequencing)Daily Order (Ordering and Sequencing)
21Fifty Puzzle (Numbers to 100) Read the Graph (Data Representation)
22Build to Compare (Comparison of Quantity)Tens and Ones to 100 (Numbers to 100)
23Cent Shop (Money)Size Compare (Comparison of Size)
24Hundred Chart (Numbers to 100)Count to 50 (Numbers to 100)

Phase 3 — Stretching Further

SessionFirst halfSecond half
25Ten in Order (Numbers to 100)Order Relay (Numbers to 100)
26Height and Width Compare (Comparison of Size)Build and Compare (Comparison of Size)
27Sequence to 50 (Numbers to 100)Compare and Order to 50 (Numbers to 100)
28Words and Numerals (Numbers to 100)Skip Count (Numbers to 100)
29Ruler Measure (Comparison of Size)Measure and Order (Comparison of Size)
30Make New Figures (Geometry and 2D Shapes)Grid Copy (Geometry and 2D Shapes)
31If/Then Thinking (Patterns, Logic and Reasoning)Reasoning Challenge (Patterns, Logic and Reasoning)
32Direction Course (Positional Words)Between the Blocks (Positional Words)
33Fifty Puzzle (Numbers to 100) Shape Properties (Geometry and 2D Shapes)
34Add and Subtract to 20 (Addition and Subtraction within 20)Fact Families (Addition and Subtraction within 20)
35Five-Minute Times (Measurement and Time)Size Compare (Comparison of Size)
36Count On in Your Head (Addition and Subtraction within 20)Count to 50 (Numbers to 100)

Phase 4 — Mastery & Review

SessionFirst halfSecond half
37Quick Maths (Addition and Subtraction within 20)Bar Model Story Sums (Addition and Subtraction within 20)
38Time Match (Measurement and Time)Read Our Timetable (Measurement and Time)
39Two-Step Stories (Addition and Subtraction within 20)Equal Groups Pictures (Multiplication and Division)
40Array Build (Multiplication and Division)Sharing Equally (Multiplication and Division)
41Make a Timetable (Measurement and Time)Count Mixed Money (Money)
42Mirror Painting (Geometry and 2D Shapes)Symmetry Match (Geometry and 2D Shapes)
43Extend AAB and ABC (Patterns, Logic and Reasoning)Create Complex Patterns (Patterns, Logic and Reasoning)
44Fifty Puzzle (Numbers to 100) Shape Properties (Geometry and 2D Shapes)
45ABAB and AABB (Patterns, Logic and Reasoning) Classroom Map (Positional Words)
46Maths Around Us (Multiplication and Division)Fewer and More (Comparison of Quantity)
47Shop Role-Play (Money)Size Compare (Comparison of Size)
48Real-Life Compare (Comparison of Quantity)Count to 50 (Numbers to 100)
“Proven teachers. Proven methods. Proven results.”— Stalford Education Group
“[PLACEHOLDER — parent quote about confidence and progress, e.g. “My daughter now counts everywhere we go — and asks to do maths!”]”
— Parent of a Kindergarten 2 child, [location]

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AI-drafted pedagogy: learning-outcome look-fors, support/extend notes, misconceptions and CPA tags were AI-generated from the curriculum framework. Please have your curriculum lead review before classroom use.